Sell assets
Upload an asset, choose free, US dollar or Robux pricing, get it through review, and keep it updated.
Anyone can sell on DevNet. To get paid for sales you need to connect Stripe first; until then buyers can't buy your paid assets.
Upload an asset
Select Upload asset on the Assets page or the Products tab of your profile, then fill in:
- Title, platform and category. The categories follow the platform you pick.
- Price (see below).
- The file (packages, plugins, models, code, audio and more, up to 50 MB), or a store or marketplace link if the asset lives somewhere else, or both.
- A cover image, a description and tags.
Then select Submit for review.
Pricing
| Option | How buyers pay |
|---|---|
| Free | They download it. |
| US dollars | Stripe Checkout on DevNet. The lowest price is $0.50. |
| Robux | Arranged with you directly. There's no Robux checkout on DevNet yet. |
| US dollars and Robux | Dollars through checkout; the Robux price is shown alongside. |
Robux prices are only available for Roblox assets, and need DevNet Silver or higher.
DevNet keeps 10% of each dollar sale and you get 90%, paid straight to your Stripe account at the time of the sale. See Payouts.
Review
Every new asset is reviewed by DevNet staff before it's public. Until then it shows Awaiting approval to you and nobody else can see it. A reviewer downloads the exact file (or opens your store link) and confirms:
- I downloaded it and tested it in the right game or engine
- It works and matches the description and images
- No malicious code, backdoors, viruses or hidden payloads
- The seller appears to own it (not stolen or reuploaded)
If it isn't approved, you're told why. Reasons include: doesn't work or won't open, malicious or unsafe code, stolen or reuploaded content, description or images don't match, wrong platform, category or price and below marketplace quality. Fix it and submit again.
Edits to a live asset's details are reviewed before they go live too.
Updates
Post updates from the asset page with a version, a short title and notes. They appear in the asset's changelog. A new file goes through review again, and buyers keep getting the previous file until the new one is approved.
Manage your assets
The Creator dashboard shows your live assets, sales, sale events and coupons, the licenses issued for your assets, and your stores. From your profile's Products tab you can edit an asset, change its showcase images, transfer ownership to another DevNet user, or delete it.
What you can't sell
You must own or have the rights to everything you list, and it has to match its description and images. No malicious code, backdoors or reuploads. Assets have to follow Roblox's Terms of Use where they apply. See the Terms of Service.